Gamification: Data-Driven Motivation for Employees, Customers
Published 2/20/2013
Author: Marguerite McNeal
Author Biography
Summary

Angry Birds and Farmville might not seem office-appropriate, but the interactive design that encourages consumers to engage with these programs is working its way into gamification techniques in the B-to-B marketplace. While a game's sole purpose is to entertain, gamification is about measuring and motivating. As people spend more time online, they generate data with every financial, social and professional transaction, among others. Savvy marketers are taking that data and leveraging it to motivate employees and customers.
©2013 B2B Marketing /American Marketing Association
All Rights Reserved
View this content